It is not easy. It may well not be the right path for you. If you choose to do a startup make sure you know the risks and you are doing it for the right reasons.
Build something you care about.
Build something that makes peoples lives better.
Build something that will motivate you against all odds.
Embrace serendipity. Grab all the opportunities you can, work harder than you have ever worked, make your own luck but do look after yourself first. Eat right, sleep decent hours and try to get as much of a work / life balance as you can.
Advice For Designers
“I think you should always do more than what people ask for. Or we should not only look for what they ask for, but what they would like to do if they had the courage to ask for it.”
by Hartmut Esslinger, the founder of the legendary design firm Frog Design
People say the secret to successful blogging is to “keep putting out good content”.
But that’s not totally true.
You could be writing amazing posts that nobody hears about.
Oblivion GFX Montage
Glyphish has released two new icon packs for iOS 7, and is currently offering a bundle with 1,000 icons, 14 background patterns, and 100 lovely illustrations for just $75.
“During his near two-decade reign as design director at the Nelson Office, Irving Harper put his mark on Herman Miller, not only by creating the company’s now famous logo, but also by embodying an ethos of total design.”
In the end of 2012 I travelled to USA to experience something new. And it was something I didn’t expect: emptiness and density.
'Merge' is the last part of a project series 'Empty, Dense, Merge' which explores two opposite feelings through the photos of places located in USA.
In this project two opposite places are merged into one: New York City, where, it seems like, everyone wants to live there, and Grand Canyon / Death Valley, which are unlivable.
by Gus Petro
Double Dashboard Update!
First, the new Activity page lets you graph the latest activity on your blog, view your top fans and posts, and see all of your recent notifications.
Second, a new way to see notes that’s faster (endless scrolling!) and highlights likes/reblogs/replies from people you follow!
Finally we see the return of Tumblarity!
John Chris Jones, from William Peng: Push vs. Pull Design
As creators and doers our most important resource isn’t talent or creativity but clarity. Faced with endless ideas and opportunity the real challenge is to find a way to push past the static and noise to focus on one thing.
Once you find clarity in what you are creating for, filtering through ideas becomes a simple exercise. What is the one problem you want to create a solution for?
Help me write. Would you like to read more about this?
Reaktor Design Day
On October 3rd I’ll be speaking at the Reaktor Design Day in Helsinki Finland along with Ryan Singer (37signals), James White (Signalnoise), Josh Clark (Global Moxie), Henrik Rydberg (Shapeways) and Karen Holtzblatt (InContext). Following the Design Day, Reaktor will be hosting their annual Dev Day.
Check out slides and audio of past conferences I’ve spoke at as well as upcoming conferences at /speaking.
Footage shot, motion tracking, geometric animation and compositing by Tao Tajima.
Ben Horowitz, Capital market climate change - Term Sheet
I should mention one sort of initial tactic that usually doesn’t work: the Big Launch. I occasionally meet founders who seem to believe startups are projectiles rather than powered aircraft, and that they’ll make it big if and only if they’re launched with sufficient initial velocity. They want to launch simultaneously in 8 different publications, with embargoes. And on a tuesday, of course, since they read somewhere that’s the optimum day to launch something.
It’s easy to see how little launches matter. Think of some successful startups. How many of their launches do you remember? All you need from a launch is some initial core of users. How well you’re doing a few months later will depend more on how happy you made those users than how many there were of them.
100% agree. I’m still surprised how few entrepreneurs realize this despite the proof being everywhere you look. I get that you worked really hard on something for months (if not years) on end and you want to see (and want for your team to see) your startup’s name in lights. But it’s so much better when those lights are shined on a star, not an actor in an audition.
Very, very few startups are star-level right out of the gate. Use that time with less of the spotlight to your advantage. Learn how to become the star. Then the spotlight will find you.