I am a designer who lives in code, entrepreneur, and an idea incubator driven to make our world a better place.
It’s in the subtle details, thoughtful tweening and “whoopass” audio by Box of Toys where the magic happens in this just-for-fun project by weare17.
Two months ago I ran across SoundWorks Collection’s profile on the sound and audio composition behind Inception—if you haven’t seen it yet it’s fantastic. This week SoundWorks released the profile for “The Social Network”. Although the movie isn’t full of sound in a way that you’d expect for an action movie, director David Flencher and Skyworks Studio used a wide range of ambient tracks and environmental noises to help shape and define scenes. It’s incredibly fascinating to see how even minimal sound impacts the mood of a movie.
If you have a few more minutes to spare watch the sound profile for the new game “Halo: Reach”.
Ben Bodien, who also masterminds a lot of the jQuery, HTML5, and CSS3 material for Authentic Jobs, explains what it took to make Tim Van Damme’s audio player design for The Box a reality.
Via Cameron Moll
Japanese experimental motion graphics and audio by Takuya Hosogane, cubesato, Meine Meinung and sweez. Created in Cinema 4D