Rather than accepting that knowledge is simply accumulated, artist Guy Laramee views the world’s knowledge as a resource that is eroded over time. In the same way that mountains slowly erode to hills, piles of obsolete encyclopedias eventually erode from sources of knowledge to objects that simply exist.
View more of Guy Laramee’s carved book art and landscape paintings at his site - guylaramee.com
“venice-based designer kostas syrtariotis presents ‘booktree’ at milan design week 2011 as part of the kidsroomzoom event. exactly as the name indicates, the shelf takes on the shape of a tree in which its outreaching branches climb the wall, providing space in which to store books and other small items.
See more images and details on Designboom.
Graphic designer, illustrator, and writer Frank Chimero just announced his first book, The Shape of Design, with a Kickstarter project to fund the effort. In the book Chimero will provide an “overview the mental state of a successful designer while they go through their creative process”. In just two short hours the book is nearly funded with over $17,000 of the total $27,000 goal. Help support the project on Kickstarter and make the book a reality.
If you aren’t already, follow Frank Chimero’s excellent blog on Tumblr.
There are tons of sites out there that overload you with information and editorial about what new movies, music, games and books are coming out this or next week. When It Drops cuts through all the unnecessary information simply (and beautifully) giving you a visual presentation of what’s new.
What leads to our greatest ideas? What are the patterns, trends and environments that help fuel innovation? Author Steven Johnson looks through out human history to identify the cultural, biological and environmental “patterns” that have lead to great ideas.
In this illustrated trailer for the upcoming book Where Good Ideas Come From (similar to the Drive: The Surprising Truth About What Motivates Us trailer) Johnson explores the notion of “slow hunches” where ideas often need to mature, develop and evolve over years—or decades—before finally emerging as a great idea.
Design and innovation firm IDEO imagines the future of the book and how value could be added through diverse discussion, connected readers and creative story telling methods. Meet Nelson, Coupland and Alice.
This will give a whole new twist to reading books to your kids with an added layer of interactivity and illustration.
Excellent article by Craig Mod on the future of books in a digital world, content forms, sustainability, and book layout design. Plus, the layout of the article is fantastic!
Take 10-15 minutes to read this article & reblog it. I highly recommend it.
37signals posted excerpts of their upcoming book Rework on ChangeThis.com. I have Rework pre-ordered, and can’t wait to read it when it comes out on March 9th.
Jawbone.tv recently featured an article on augmented books and adding additional story layers and elements. I would love to work with a children’s book publisher to develop a virtual layer like this.
Much energy has been spent recently trying to discover ways for technology to simultaneously spread story across multiple media. And while this is a worthwhile pursuit, some independent creators have chosen instead to narrow their efforts, focusing on applying technology to the untapped corners of a single medium. Case in point is media and interaction designer Camille Scherrer and her exploration of the interactive realms of the printed page.