design

Showing 320 posts tagged design

Advice For Designers

“I think you should always do more than what people ask for. Or we should not only look for what they ask for, but what they would like to do if they had the courage to ask for it.”

by Hartmut Esslinger, the founder of the legendary design firm Frog Design

9-bits:


Glyphish has released two new icon packs for iOS 7, and is currently offering a bundle with 1,000 icons, 14 background patterns, and 100 lovely illustrations for just $75.

9-bits:

Glyphish has released two new icon packs for iOS 7, and is currently offering a bundle with 1,000 icons, 14 background patterns, and 100 lovely illustrations for just $75.

Cloud.typography
After months of anticipation, Hoefler & Frere-Jones finally released their webfonts solution cloud.typeography. To give it a shot I updated my personal blog to use Vitesse, Sentinel and Whitney.  So far I’m impressed with the quality and the time they put into optimizing the fonts for both large and small sizes. High-res

Cloud.typography

After months of anticipation, Hoefler & Frere-Jones finally released their webfonts solution cloud.typeography. To give it a shot I updated my personal blog to use Vitesse, Sentinel and Whitney.  So far I’m impressed with the quality and the time they put into optimizing the fonts for both large and small sizes.

Capitol Couture
The Hunger Games is back on Tumblr with their latest refresh of the Capitol Couture blog.  Hands down this is one of the most beautiful and flawlessly executed themes I have seen a brand create for Tumblr.  Brands and agencies take note, this is how it should be done.
Anyone know what agency is behind the creation of this campaign? High-res

Capitol Couture

The Hunger Games is back on Tumblr with their latest refresh of the Capitol Couture blog.  Hands down this is one of the most beautiful and flawlessly executed themes I have seen a brand create for Tumblr.  Brands and agencies take note, this is how it should be done.

Anyone know what agency is behind the creation of this campaign?

How GitHub Uses "Deprivation Testing" To Hone Product Design

In theory, what you do first is give your users or your customers something new to play with. They get familiar with it and they start to develop patterns around it. You learn about how those patterns are working and you learn about the things that, if it is an interface change, what are they experiencing in the new interface? How is the usability? What do they like? What don’t they like?

We take it over the course for a few days, because on day one, change is always hard. But after a few days, users start to get use to their new surroundings—and then you take those new surroundings away from them. On that last day, we consider that the actual deprivation study: You are putting the old thing that they were used to back in front of them. Then you measure the emotion around those three days of changes. Are they disappointed to have the old thing? Do they miss the new thing?

Upping Your Type Game

A wonderfully thorough and helpful guide to type design targeted towards web designers by Jessica Hische.