At a time when websites are spilling off desktops onto sidewalks and computing in public spaces is dissolving into behavior, technology itself has shown boundary blindness. And humans are following suit. We carry our televisions in our pockets. We pay with our phones. And we read more than ever before on an unpredictable number of screens. It is possible to see beyond the small fences of the familiar, but first you must see no boundaries.

Liz Danzico, See no boundaries (via 9-bits)

Avatar Interface Design—Neil Huxley

Inventing Interactive has an incredible interview with interactive art director Neil Huxley who was hired by VFX house Prime Focus to design all the interface elements for the futuristic displays.  Avatar was Neil’s second movie to work on VFX after Gamer in 2009, and prior to that he had primarily art directed movie title screens and created educational interactive work for museums and galleries.

All of the scenes were created using Adobe Photoshop, Illustrator, and After Effects and then incorporated into 3ds Max and Maya.  In all he had 7 months to create the visuals for the movie along with a team six After Effects animators and a few cg artists.

After Avatar picked up an Academy Award for visual effects I’m certain Neil Huxely’s work will be in high demand.

Read the interview with Neil Huxley |  Inventing Interactive on the movie Avatar | Prime Focus’ press release on the interface graphics

Via Ideas Are Awesome

Mag+

As we’re getting close to closing out the decade of amazing technological advances many of the platforms of the past are reaching their end of their life—especially printed magazines and newspapers.  Personally I don’t believe the medium is going anywhere, but the delivery is going to rapidly change over the next few years.

Bonnier R&D imagined a concept of what this new delivery for editorial content will look like.  It’s a fascinating conceptual video, and I’m looking forward to the opportunities it will open.

Read more on the Mag+ Prototype and follow the discussion at the Bonnier R&D Beta Lab.

In spite of being touted as the next big thing for over a decade, ads to mobile phones have remained inconsequential. Larger screens and better software are improving the appearance of mobile internet browsing and accompanying adverts. What is still lacking is a reason to pay attention to ads on the move. Prettiness alone does not turn heads.

FT.com / Lex / Consumer & Retail - Ugly success (via heyitsnoah)

I still strongly believe that mobile has incredible potential, but it’s unrealistic to approach mobile advertising with the same strategy, creative, execution, and infrastructure as traditional digital advertising.  For mobile to succeed it will require a paradigm shift within the industry, and we can’t expect to build a bridge to tomorrow’s technology using today’s knowledge and tools.

Computing as an Ecology

The future of computing lays ahead as we look towards one trillion connected computing devices compared to today’s one billion.  Just how big is one trillion?  One million seconds is roughly a week and a half ago, one billion seconds takes us back to the mid-1970s, and one trillion takes us back 30,000 years ago.