Today was my last day at Tumblr.
New York based design and animation studio Perception was asked by Marvel Studios to work on a simple graphics package for the upcoming movie Iron Man 2. Impressed by the results, Marvel Studios continued to work with Perception over six months to develop 125 shots, UI concepts, futuristic interfaces, mock broadcast packages, and compositing work to bring it to life.
Perception recently published a detailed case study with motion tests, style boards, concepts and final composites of all their work that went into the movie. Read the entire case study.
Designer and open web advocate Chris Messina worked with Mozilla Labs to created a series of interface designs for a re-imagined, social focused browser. The ideas presented were based on the following emerging conditions:
In addition to the great ideas about the future of the browser, the set of designs posted to Flickr are rich with unique user experience concepts. Read more about the project on Chris Messina’s blog.
Reblogged from David Kaneda
Inventing Interactive has an incredible interview with interactive art director Neil Huxley who was hired by VFX house Prime Focus to design all the interface elements for the futuristic displays. Avatar was Neil’s second movie to work on VFX after Gamer in 2009, and prior to that he had primarily art directed movie title screens and created educational interactive work for museums and galleries.
All of the scenes were created using Adobe Photoshop, Illustrator, and After Effects and then incorporated into 3ds Max and Maya. In all he had 7 months to create the visuals for the movie along with a team six After Effects animators and a few cg artists.
After Avatar picked up an Academy Award for visual effects I’m certain Neil Huxely’s work will be in high demand.