Not to say that NewsBlur...
A SoundWorks Collection interview and behind-the-scenes view with Director Joe Kosinski looking at the sound and music by M83 for the new film “Oblivion”.
To celebrate YouTube’s milestone of having one hour of video uploaded ever second they launch One Hour Per Second filled with hilarious collection of facts, animations and sound effects to help break it down into terms we all can understand.
In 7 minutes of uploads to YouTube, the Nyan cat persists in saying “Nyan” over 6,048,000 times.
Thanks for the link Jess
Two months ago I ran across SoundWorks Collection’s profile on the sound and audio composition behind Inception—if you haven’t seen it yet it’s fantastic. This week SoundWorks released the profile for “The Social Network”. Although the movie isn’t full of sound in a way that you’d expect for an action movie, director David Flencher and Skyworks Studio used a wide range of ambient tracks and environmental noises to help shape and define scenes. It’s incredibly fascinating to see how even minimal sound impacts the mood of a movie.
If you have a few more minutes to spare watch the sound profile for the new game “Halo: Reach”.
This 6 minute profile of the sound production for the movie Inception is beyond fascinating. It’s easy to watch a movie and appreciate the visual production, but the rich sound that makes any movie is easily overlooked. The techniques used for capturing and layering audio for full impact of gun shots and dream-state explosions are incredible.
I have yet to see Inception, but it seems like this profile does not contain any spoilers—mostly clips I’ve already seen in the trailer.
Which shape above is bouba and which one is kiki? There is a 95-98% likelihood that you will guess the same way as everyone else. Brand expressionist Blackcoffee dives into the psychology of sound symbolism and how it applies to choosing a brand’s name and visual brand elements.
Although the visuals full of abstract geometry is amazing, it’s the sound design by the talented CypherAudio that makes the titles stand out. The title sequence was designed and animated by Boca Ceravolo for the upcoming Voxel architectural show held in Sao Paulo Brazil.