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Twitter Stories
Earlier today Twitter launched their Twitter Stories site highlighting people who use Twitter in surprising ways.  From fishermen who sell their catch before their boats return to Chris Strouth tweeting ”sh*t, I need a kidney” and getting one each of the stories give a voice and personality to the platform.  This is a brilliant campaign!
Designed by Ash Huang, designer at Twitter

Twitter Stories

Earlier today Twitter launched their Twitter Stories site highlighting people who use Twitter in surprising ways.  From fishermen who sell their catch before their boats return to Chris Strouth tweeting ”sh*t, I need a kidney” and getting one each of the stories give a voice and personality to the platform.  This is a brilliant campaign!

Designed by Ash Huang, designer at Twitter

A Strange Flight

Designer, writer, and developer Craig Mod considers the future of storytelling and storytelling during San Francisco’s monthly Creative Mornings.  In the presentation he describes his experience of the Sendai earthquake that hit mid-flight on his way to Japan and the scene at the airport.  During the hours that followed he recounts how Twitter and other uncommon publishing tools were used to tell the story of the earthquake.

One of the take aways from the presentation in my own words…

Great design [art, life, work] is born from nourishing habits of constantly working toward empathy, no dismissal of ideas and the ability to shift from macro to micro perspectives.

(via nextness)

Virtual Story Layers
Jawbone.tv recently featured an article on augmented books and adding additional story layers and elements.  I would love to work with a children’s book publisher to develop a virtual layer like this.

Much energy has been spent recently trying to discover ways for technology to simultaneously spread story across multiple media. And while this is a worthwhile pursuit, some independent creators have chosen instead to narrow their efforts, focusing on applying technology to the untapped corners of a single medium. Case in point is media and interaction designer Camille Scherrer and her exploration of the interactive realms of the printed page.

Virtual Story Layers

Jawbone.tv recently featured an article on augmented books and adding additional story layers and elements.  I would love to work with a children’s book publisher to develop a virtual layer like this.

Much energy has been spent recently trying to discover ways for technology to simultaneously spread story across multiple media. And while this is a worthwhile pursuit, some independent creators have chosen instead to narrow their efforts, focusing on applying technology to the untapped corners of a single medium. Case in point is media and interaction designer Camille Scherrer and her exploration of the interactive realms of the printed page.